docs(beads): etch project history into memory bank and finalize skill-bb
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration. Triumphs: - Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'. - Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication. - Published ADR-001 and RFC-001 to document our coordination protocols. - Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts. Raw Honest Moment: We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
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docs/plans/2026-02-13-agent-sessions-ux-v1.md
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# Plan: Agent Sessions UX v1 (Task-First Social Feed, Epic-Organized) + Next-Session Execution Prompt
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## Summary
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Implement bb-u6f as a distinct “session operations” surface with this locked UX model:
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- Information architecture: Epic Buckets -> Sortable Task Feed -> Conversation Drawer
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- Interaction style: social-thread feel on each task/session card (Facebook-group-like), but operationally
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strict
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- Communication language: plain labels (Passed to, Needs input, Seen, Accepted)
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- Write scope v1: Read + light write only (bd comments + bb read/ack), not full bb send/reserve composer
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- Core requirement: users can sort tasks easily, click any task, view conversation context, and add comments/ack
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actions inline
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This keeps one coherent page model (no lane clutter) while making communication prominent and auditable.
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———
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## Current State (Grounded Facts)
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- Timeline foundation exists and is implemented (/timeline, activity bus, activity API).
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- bb-xhm.1/.2/.3 are closed, so timeline dependency work is technically done.
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- bb-u6f.1/.2/.3 remain open and are the right implementation target.
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- Agent communication backend exists (agent-registry, agent-mail, agent-reservations), with tested command
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handlers.
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- bb CLI now supports discoverable help and stable invocation patterns.
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———
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## UX/Product Spec (Decision Complete)
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## 1. Primary Page
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- New route: /sessions
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- Top area:
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- Session hero title/subtitle
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- Epic bucket chips (default = “All Epics”)
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- Sort controls
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- Live summary pills: In Progress, Needs Input, Waiting Seen/Accepted, Idle Agents
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- Main area:
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- Task/session feed cards (single-column mobile, two-column desktop)
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- Drilldown:
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- Right-side (desktop) / bottom-sheet (mobile) conversation drawer for selected task
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## 2. Feed Card Structure
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Each card represents one task in session context:
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- Task identity: id, title, epic, priority
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- Work status: open/in_progress/blocked/deferred/closed (existing truth from bd)
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- Session state (derived): Active, Reviewing, Deciding, Needs Input, Completed, Stale
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- Agent context:
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- current owner/assignee
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- last actor
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- last activity timestamp
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- Communication summary:
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- unread count
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- pending required Seen/Accepted
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- latest thread snippet
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- Quick actions:
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- Open conversation
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- Add comment (bd comment)
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- Mark Seen / Accepted on selected required message
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## 3. Conversation Drawer
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- Header:
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- task id/title + current state chips
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- Body:
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- chronological thread items (task-related communication + key activity entries)
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- Composer area (v1):
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- Add comment (writes via existing beads comment API)
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- Seen / Accepted buttons for required messages (writes via agent-mail read/ack API wrappers)
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- Not in v1:
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- full bb send composer
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- reservation create/release controls
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## 4. Plain-Language Label Mapping
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Use UI-only mappings while preserving underlying protocol values:
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- HANDOFF -> Passed to
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- BLOCKED -> Needs input
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- ACK required -> Seen / Accepted
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- INFO -> Update
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———
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## Important API / Interface Additions
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## 1. New Session Aggregation Library
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- File: src/lib/agent-sessions.ts
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- Exports:
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- AgentSessionState union: active | reviewing | deciding | needs_input | completed | stale
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- SessionTaskCard interface
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- buildSessionTaskFeed(issues, activityEvents, communicationSummary) -> SessionTaskCard[]
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- Rules:
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- Group primarily by task (bead id) under epic buckets
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- derive state from status + recent activity + pending ack-required messages
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## 2. New API Endpoints
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- GET /api/sessions
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- Returns epic-grouped, sortable task feed payload
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- Query params:
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- epic (optional)
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- sort (recent|priority|needs_input|owner)
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- projectRoot (optional)
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- GET /api/sessions/:beadId/conversation
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- Returns conversation timeline for one task
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- Includes:
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- relevant activity events
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- related agent-mail messages
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- POST /api/sessions/:beadId/comment
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- Proxy to existing beads comment route
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- POST /api/sessions/:beadId/messages/:messageId/read
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- POST /api/sessions/:beadId/messages/:messageId/ack
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- Wrap readAgentMessage/ackAgentMessage
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## 3. Frontend Components
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- src/app/sessions/page.tsx
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- src/components/sessions/sessions-page.tsx
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- src/components/sessions/session-feed-card.tsx
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- src/components/sessions/conversation-drawer.tsx
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- src/components/sessions/sessions-filters.tsx
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- Reuse: workspace-hero, epic-chip-strip, shared stat/chip primitives
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———
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## Data Flow
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1. Server loads project-scoped issues + activity history + communication summary.
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2. buildSessionTaskFeed derives card model.
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3. Client renders epic bucket + sorted feed.
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4. Selecting a card fetches conversation endpoint.
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5. Comment/read/ack actions call session endpoints; optimistic update local drawer/feed state.
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6. SSE activity updates prepend to session feed and refresh affected card state.
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———
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## Edge Cases / Failure Modes (Must Implement)
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1. Task has no communication history: show “No conversation yet” empty state.
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2. Message flood: collapse older thread items with “show more.”
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3. Conflicting reactions (Accepted + Needs changes semantics): show conflict chip.
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4. Stale tasks: mark stale when no activity above threshold.
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5. Missing owner: warning badge Unassigned.
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6. Cross-epic ambiguity: fall back to “Uncategorized” bucket.
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7. Broken communication read/ack call: non-destructive error toast, no status corruption.
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8. SSE disconnection: fallback polling + reconnection indicator.
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9. Unknown protocol category: display as generic Update.
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———
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## Testing & Verification Plan
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## Unit Tests
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- tests/lib/agent-sessions.test.ts
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- state derivation rules
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- bucket grouping by epic
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- sort behavior
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- plain-language mapping
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## API Tests
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- tests/api/sessions-route.test.ts
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- /api/sessions filters/sorts
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- conversation payload shape
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- comment/read/ack endpoints success + error paths
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## UI/Behavior Tests
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- tests/components/sessions/*.test.tsx (or existing project pattern equivalent)
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- feed render
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- drawer open/close
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- action button behavior
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- plain labels rendered
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## Gate Commands
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- npm run typecheck
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- npm run lint
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- npm run test
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———
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## Bead Sequencing / Dependency Hygiene
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1. Verify/repair stale blockers:
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- update bb-u6f dependency on bb-xhm to reflect closed timeline tasks if needed.
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2. Execute in order:
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- bb-u6f.1 (data model + aggregation)
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- bb-u6f.2 (session feed UI + conversation drawer)
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- bb-u6f.3 (metrics overlays)
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3. Close bb-u6f only after full gates pass and notes include evidence.
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———
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## Assumptions / Defaults
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- Existing timeline/activity infrastructure remains source for historical events.
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- bd remains lifecycle authority; session UI does not bypass bead mutation constraints.
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- Communication prominence is achieved through conversation drawer + card summary, not a separate inbox app.
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- v1 write scope is intentionally limited to comment/read/ack.
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———
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## Ready-to-Paste Next-Session Prompt
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You are taking over bb-u6f implementation in C:\Users\Zenchant\codex\beadboard on branch feat/ui-polish-aero-
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chrome.
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Non-negotiables:
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- No direct writes to .beads/issues.jsonl
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- Use bd for lifecycle writes and existing API wrappers for comment/read/ack
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- Keep UX distinct from Kanban/Graph; this is a session operations page
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- Communication must be prominent and plain-language (no HANDOFF/BLOCKED/ACK jargon shown raw)
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- Evidence before assertions (run gates before close claims)
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Build target:
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- New /sessions page with Epic Buckets -> Sortable Task Feed -> Conversation Drawer
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- Feed cards are task/session objects with work status + communication summary
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- Drawer shows thread + light write actions:
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- add bd comment
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- mark message Seen / Accepted (read/ack)
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Implement files:
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- src/lib/agent-sessions.ts
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- src/app/api/sessions/route.ts
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- src/app/api/sessions/[beadId]/conversation/route.ts
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- src/app/api/sessions/[beadId]/comment/route.ts
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- src/app/api/sessions/[beadId]/messages/[messageId]/read/route.ts
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- src/app/api/sessions/[beadId]/messages/[messageId]/ack/route.ts
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- src/app/sessions/page.tsx
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- src/components/sessions/* (page, card, drawer, filters)
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Label mapping (UI):
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- HANDOFF => Passed to
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- BLOCKED => Needs input
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- required ack => Seen / Accepted
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- INFO => Update
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Edge handling required:
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- empty conversation
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- stale sessions
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- unassigned task
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- SSE disconnect fallback
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- unknown message category safe render
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Tests required:
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- tests/lib/agent-sessions.test.ts
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- tests/api/sessions-route.test.ts
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- session component behavior tests per existing project pattern
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Execution order:
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1. claim bb-u6f.1 and implement aggregation + tests
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2. claim bb-u6f.2 and implement page/drawer + tests
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3. claim bb-u6f.3 and implement metrics + tests
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4. run:
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- npm run typecheck
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- npm run lint
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- npm run test
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5. post evidence in bead notes, then close beads in dependency order
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Before closing anything:
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- verify bb-u6f dependency bookkeeping is accurate (timeline blocker stale check)
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- include exact command outputs in notes
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