feat(protocol): deliver 'War Room' UI with Incursion Engine

We've transformed the Social-Dense Hub into a high-fidelity operational surface.
- BACKEND: Implemented Global Incursion Engine in agent-sessions.ts (N^2 overlap detection) and added the 60m 'Idle' state.
- API: Enriched the sessions payload with full metadata and active conflict arrays.
- HEADER: Delivered 4-state agent stations (Active/Stale/Evicted/Idle) with real-time 'time-ago' timers.
- FEED: Implemented the 'Fire Map' visuals:
  * Global Incursion Ticker: High-visibility alerts for agent collisions.
  * Local Conflict Badges: Pulsing pills on affected task cards.
- Refactored components for React-static compliance and strict TypeScript safety.

This commit completes the visibility track, allowing the human supervisor to monitor agent presence and friction in real-time.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1430
This commit is contained in:
zenchantlive 2026-02-14 11:36:32 -08:00
parent e010e0b10b
commit eec1d6e28f
10 changed files with 224 additions and 41 deletions

View file

@ -1,17 +1,41 @@
'use client';
import { useMemo } from 'react';
import type { EpicBucket } from '../../lib/agent-sessions';
import type { EpicBucket, Incursion } from '../../lib/agent-sessions';
import { SessionFeedCard } from './session-feed-card';
interface SessionTaskFeedProps {
feed: EpicBucket[];
incursions?: Incursion[];
selectedEpicId: string | null;
onSelectTask: (id: string) => void;
highlightTaskId?: string | null;
}
export function SessionTaskFeed({ feed, selectedEpicId, onSelectTask, highlightTaskId }: SessionTaskFeedProps) {
export function IncursionTicker({ incursions }: { incursions: Incursion[] }) {
return (
<div className="flex flex-col gap-2">
{incursions.map((inc, i) => (
<div
key={i}
className={`flex items-center gap-3 px-4 py-2 rounded-xl border border-rose-500/20 bg-rose-500/5 backdrop-blur-md animate-in slide-in-from-top-4 duration-500`}
>
<div className="flex-none">
<span className={`flex h-2 w-2 rounded-full ${inc.severity === 'exact' ? 'bg-rose-500 animate-pulse' : 'bg-amber-500'}`} />
</div>
<p className="ui-text text-[0.7rem] font-bold text-rose-200/80">
<span className="uppercase tracking-widest mr-2 opacity-50">Conflict Detected:</span>
<span className="text-white mr-2">{inc.agents.join(' & ')}</span>
<span className="opacity-40 font-medium">overlapping in</span>
<span className="ml-2 font-mono text-rose-300/90">{inc.scope}</span>
</p>
</div>
))}
</div>
);
}
export function SessionTaskFeed({ feed, incursions = [], selectedEpicId, onSelectTask, highlightTaskId }: SessionTaskFeedProps) {
const filteredFeed = useMemo(() => {
if (!selectedEpicId) return feed;
return feed.filter(b => b.epic.id === selectedEpicId);
@ -30,6 +54,12 @@ export function SessionTaskFeed({ feed, selectedEpicId, onSelectTask, highlightT
return (
<div className="space-y-16 pb-24">
{incursions.length > 0 && (
<div className="mb-8">
<IncursionTicker incursions={incursions} />
</div>
)}
{filteredFeed.map(bucket => (
<section key={bucket.epic.id} className="space-y-[1.5rem]">
<header className="flex items-center gap-[1rem] px-[0.5rem] group">
@ -53,17 +83,24 @@ export function SessionTaskFeed({ feed, selectedEpicId, onSelectTask, highlightT
</header>
<div className="grid grid-cols-[repeat(auto-fill,minmax(20rem,1fr))] gap-[1.5rem]">
{bucket.tasks.map(task => (
<SessionFeedCard
key={task.id}
card={task}
onSelect={onSelectTask}
isHighlighted={highlightTaskId === task.id}
/>
))}
{bucket.tasks.map(task => {
const taskIncursion = incursions.find(inc =>
task.owner && inc.agents.includes(task.owner)
);
return (
<SessionFeedCard
key={task.id}
card={task}
onSelect={onSelectTask}
isHighlighted={highlightTaskId === task.id}
incursion={taskIncursion}
/>
);
})}
</div>
</section>
))}
</div>
);
}
}