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29 commits

Author SHA1 Message Date
zenchantlive
173937c1f3 chore: add utility scripts and additional test coverage
STORY:
Development requires supporting scripts and comprehensive test coverage.
This commit adds utility scripts and extends test suites.

COLLABORATION:
- scripts/capture-sessions.mjs: Screenshot capture for sessions hub
- scripts/capture-timeline.mjs: Timeline view capture utility
- sessions-header-logic.ts: Session header business logic
- Additional test files for sessions, hooks, and snapshot diffing
2026-02-15 21:19:31 -08:00
zenchantlive
9660b516a8 feat(graph): complete bb-ui2.19 - Extract Graph into Reusable Component
STORY:
The existing ReactFlow dependency graph lived in the /graph page, but
the Unified UX needs it as a reusable component for the graph tab.

COLLABORATION:
Extracted the core ReactFlow visualization into WorkflowGraph component:

Interface:
- beads: BeadIssue[] to render as nodes
- selectedId?: currently selected bead
- onSelect?: selection callback
- className?: styling override
- hideClosed?: filter closed beads

Features preserved:
- Dagre layout for automatic positioning
- Edge rendering with BLOCKS labels
- fitView() on mount via useReactFlow
- Existing styling and hover states

The original /graph page can now use this component or serve as reference.

DELIVERABLES:
- src/components/shared/workflow-graph.tsx

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.19
BLOCKS: bb-ui2.20
2026-02-15 21:18:31 -08:00
zenchantlive
71a513c639 feat(components): complete bb-ui2.3 - Base Primitives
STORY:
The Unified UX needs reusable primitive components that work across
Social, Swarm, and Graph views. These build on shadcn/ui foundation
with consistent styling and behavior.

COLLABORATION:
Created shared primitives:
- BaseCard: Wraps shadcn Card with consistent padding, hover states,
  and selection styling
- AgentAvatar: Avatar with liveness glow indicator (active/stale/stuck/dead)
- StatusBadge: Status display with consistent styling

These components use the earthy-dark tokens and are designed for
composability across all three views (Social, Graph, Swarm).

DELIVERABLES:
- src/components/shared/base-card.tsx
- src/components/shared/agent-avatar.tsx
- src/components/shared/status-badge.tsx
- src/components/shared/index.ts (barrel export)
- Tests in tests/components/shared/

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.3
BLOCKS: bb-ui2.5, bb-ui2.11, bb-ui2.16
2026-02-15 21:17:08 -08:00
zenchantlive
544a46427b feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding
STORY:
In a multi-agent control center, operators need to quickly identify
what TYPE of agent they're looking at - UI agents, graph agents,
orchestrators, or general workers.

COLLABORATION:
We implemented role-based border colors on agent avatars:
- ui agents: blue border
- graph agents: green border
- orchestrators: purple border
- default/other: gray border

The agent-station component now displays these colors, making it
instantly visible what role each agent plays in the swarm.

DELIVERABLES:
- AgentStation component with role-based styling
- agent-station-logic.ts with role color derivation
- Tests: agent-station-logic.test.ts updated and passing

VERIFICATION:
- typecheck: PASS
- lint: PASS
- test: PASS

CLOSES: bb-buff.3.4
2026-02-15 21:16:08 -08:00
zenchantlive
4ee550c333 feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor
STORY:
The session backend needed to aggregate agent health from a live
telemetry stream rather than static bead metadata. This refactor
makes liveness signals real-time and accurate.

COLLABORATION:
We extended the ActivityEvent model with a native 'heartbeat' kind,
updated extendActivityLease() to emit through the activity bus, and
refactored getAgentLivenessMap() to prioritize heartbeat activity
history over stale bead metadata.

DELIVERABLES:
- ActivityEvent extended with 'heartbeat' kind
- extendActivityLease() emits heartbeats through activity bus
- getAgentLivenessMap() prefers telemetry over static metadata
- Registry APIs support projectRoot injection for testing
- Tests verify preference logic via TDD

VERIFICATION:
- 93/93 tests PASSING
- Heartbeat override verified in isolated temp projects

CLOSES: bb-buff.1.3
BLOCKS: bb-buff.3.2, bb-buff.3.3, bb-buff.2.1
2026-02-15 21:14:05 -08:00
zenchantlive
eec1d6e28f feat(protocol): deliver 'War Room' UI with Incursion Engine
We've transformed the Social-Dense Hub into a high-fidelity operational surface.
- BACKEND: Implemented Global Incursion Engine in agent-sessions.ts (N^2 overlap detection) and added the 60m 'Idle' state.
- API: Enriched the sessions payload with full metadata and active conflict arrays.
- HEADER: Delivered 4-state agent stations (Active/Stale/Evicted/Idle) with real-time 'time-ago' timers.
- FEED: Implemented the 'Fire Map' visuals:
  * Global Incursion Ticker: High-visibility alerts for agent collisions.
  * Local Conflict Badges: Pulsing pills on affected task cards.
- Refactored components for React-static compliance and strict TypeScript safety.

This commit completes the visibility track, allowing the human supervisor to monitor agent presence and friction in real-time.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1430
2026-02-14 11:36:32 -08:00
zenchantlive
c7c3a25457 docs(beads): etch project history into memory bank and finalize skill-bb
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration.

Triumphs:
- Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'.
- Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication.
- Published ADR-001 and RFC-001 to document our coordination protocols.
- Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts.

Raw Honest Moment:
We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
2026-02-14 00:21:25 -08:00
zenchantlive
bfe4f853f0 feat(observability): chronological timeline and agent productivity APIs
We added the third major surface to the BeadBoard workspace: the Chronological Timeline. This provides the 'Audit' layer of our operational hierarchy.

Triumphs:
- Built the /timeline route with sticky date grouping and polymorphic EventCards.
- Integrated the ActivityPersistence library to bridge the gap between ephemeral SSE events and persistent project history.
- Implemented real-time Agent Stats endpoints (/api/agents/[id]/stats) that derive throughput and 'Wins' from the project stream.

Raw Honest Moment:
We almost shipped this without persistence, which would have meant the project history would disappear every time the server restarted. Realizing that 'Observability' requires 'Survivability' led us to build the .beadboard/activity.json buffer, a small but vital piece of engineering that makes the timeline actually useful.
2026-02-14 00:21:02 -08:00
zenchantlive
f3558dc0d1 feat(ui): deliver Social-Dense Agent Sessions Hub
This is our biggest UX pivot of the project. We abandoned the 'Page' model for a 'Command Workspace'.

Triumphs:
- Reclaimed 40% of previously wasted screen real-estate by moving to an auto-filling multi-column grid matrix.
- Built the 'Command Deck'—a high-density header that provides real-time agent presence monitoring at a glance.
- Implemented 'Social Post' cards that map technical protocols to human verbs (e.g., 'Falcon passed mission to Operative-B'), making the audit trail readable for humans.
- Engineered 'Silent Refresh' logic: the feed now appends new activity and comments smoothly without disruptive UI resets or scroll jumps.

Raw Honest Moment:
The original card-based social feed was a failure. It was beautiful in isolation but useless for actual supervision. We had to be honest about the horizontal bloat and rebuild the entire layout foundation from scratch using rem-based fluid units to satisfy the 'War Room' requirement.
2026-02-14 00:20:41 -08:00
zenchantlive
4f8f3006e9 fix: always enable SSE auto-refresh on kanban page
Previously SSE was only enabled in single project mode (allowMutations).
Now auto-refresh works in all modes including aggregate.
2026-02-13 14:51:31 -08:00
zenchantlive
ad7a7b9b00 Add EpicChipStrip to kanban page with All Epics option and hide closed epics
- Move EpicChipStrip to shared components
- Use EpicChipStrip in kanban controls (full width)
- Add 'All Epics' option to show all tasks
- Filter closed epics from selector when 'Show closed' is unchecked
- Update imports in dependency-graph-page.tsx
2026-02-13 12:51:48 -08:00
zenchantlive
df4769bf07 chore: clear lint warnings and finalize shared epic chip strip 2026-02-13 12:44:14 -08:00
zenchantlive
74871545c7 Add epic filter to kanban board
- Add epicId filter to KanbanFilterOptions
- Filter issues by parent epic when epicId is set
- Add epic dropdown to kanban controls with title-first format
- Pass epics list from kanban page to controls
2026-02-13 12:35:17 -08:00
zenchantlive
2cfaa9b406 chore: migrate lint to eslint flat config and finalize graph card status handling 2026-02-13 12:27:09 -08:00
zenchantlive
a0261f181a ui: rename graph task labels to Unlocks/Blocks 2026-02-13 12:18:35 -08:00
zenchantlive
e6317594b6 ui: unify aero chrome surfaces and shared hero across kanban/graph 2026-02-13 12:17:57 -08:00
zenchantlive
1d25d812b4
Update src/components/graph/dependency-graph-page.tsx
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-12 23:52:02 -08:00
zenchantlive
63ff7ef65c
Update src/components/graph/epic-chip-strip.tsx
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-12 23:51:54 -08:00
zenchantlive
c0d61354ed
Update src/components/graph/graph-section.tsx
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-02-12 23:49:16 -08:00
zenchantlive
2d74fed039 test(graph): add directional hint contract in graph legend 2026-02-12 23:46:39 -08:00
zenchantlive
e1f3d48f6e feat(ui): Enhance Graph and Kanban UX (bb-18e)
- feat(kanban): Add progressive disclosure to task details drawer
- feat(kanban): Fix title layout on mobile (remove flex-row constraint)
- feat(kanban): Add bead count and metadata to epics
- style(globals): Add status color tokens and refined scrollbars
- deps: Add dagre for true DAG layout in graph view
- chore: Update capture scripts
2026-02-12 23:37:27 -08:00
zenchantlive
8490cb1d8c feat(graph): Implement Graph View with Dagre Layout and Epic Scope (bb-18e) 2026-02-12 23:36:41 -08:00
zenchantlive
e599640d3b Persist root UI/tailwind/responsive guard refinements from stash backlog 2026-02-11 21:25:46 -08:00
zenchantlive
3f2ae384f5 Add realtime watcher+SSE transport with tests and lock-retry read path 2026-02-11 21:05:27 -08:00
zenchantlive
cc616c1543 Add optimistic writeback flow with kanban drag-drop transitions 2026-02-11 19:59:55 -08:00
zenchantlive
75cc86e259 feat: harden kanban responsiveness and visual system 2026-02-11 19:01:34 -08:00
zenchantlive
ce2010fd92 feat: establish tokenized kanban design foundation 2026-02-11 18:38:51 -08:00
zenchantlive
bbf20d3162 Remove unused duplicate kanban board client component 2026-02-11 17:56:05 -08:00
zenchantlive
c09420dc68 Add tracer-bullet Kanban baseline with live issues read path 2026-02-11 17:55:26 -08:00