Commit graph

49 commits

Author SHA1 Message Date
ZenchantLive
560866e268 social ui refresh: tiered left rail, borderless depth, status-colored right rail 2026-02-17 12:53:30 -08:00
zenchantlive
fcbe7df804 fix(ui3): resolve dashboard crash and refine left panel data 2026-02-17 00:34:42 -08:00
zenchantlive
c79dfff0c6 fix(ui3): final polish - media player layout, functional sidebars, agent visibility 2026-02-17 00:10:28 -08:00
zenchantlive
f7bcca7a8e feat(ui3): high-fidelity command center redesign with stage-library layout and unified sidebar 2026-02-17 00:01:45 -08:00
zenchantlive
c4622ea0b6 fix(layout): unified right sidebar with chat mode and collapsing activity rail 2026-02-16 23:50:20 -08:00
zenchantlive
24c904554b fix(ui3): split view layout and hard-style dependency lists 2026-02-16 23:28:03 -08:00
zenchantlive
395f90ed2a feat(ui3): elegant earthy task feed redesign 2026-02-16 23:20:47 -08:00
zenchantlive
9c703072d1 fix: truncate SocialCard dependencies, refine SocialPage layout 2026-02-16 22:48:36 -08:00
zenchantlive
c74a4098e7 refactor: BaseCard hard style shadow, SocialCard blocking lists, AgentAvatar ZFC states 2026-02-16 22:41:56 -08:00
zenchantlive
54729c72f6 initial commit for beadboard 2026-02-16 21:45:27 -08:00
zenchantlive
93f3c50d4b fix: ThreadDrawer slides from right edge of screen 2026-02-16 12:11:28 -08:00
zenchantlive
a3fd94b729 fix: position ThreadDrawer between middle and right panels 2026-02-16 11:29:03 -08:00
zenchantlive
3298fbd336 fix: wire handleCardSelect to SocialPage and SwarmPage 2026-02-16 11:26:06 -08:00
zenchantlive
a7787733b9 fix(bb-ui2): separate ThreadDrawer from RightPanel
- Created ThreadDrawer component (24rem) that slides from right edge of middle
- RightPanel now reserved for Activity Feed + Agent roster (bb-ui2.29)
- Updated URL state: added drawer and agentId params
- Thread shows in drawer when card selected

Architecture now matches PRD:
- Right Panel (17rem): Activity Feed + Agent roster
- Thread Drawer (24rem): Opens from middle when card clicked

Beads: bb-ui2.31 thread drawer created, bb-ui2.13 closed
2026-02-16 10:16:33 -08:00
zenchantlive
f6c5398f0c fix(bb-ui2): integrate ThreadView into detail panels with sample data
- Wired ThreadView component into SocialDetail and SwarmDetail
- Added sample thread items for demo purposes
- Removed thread placeholders

Beads: bb-ui2.13 closed
2026-02-16 10:10:50 -08:00
zenchantlive
8dd2d01686 feat(bb-ui2): Social and Swarm views with detail panels integrated 2026-02-16 00:26:31 -08:00
zenchantlive
976fd0c361 fix(graph): remove translateExtent limit for unlimited panning
STORY:
Users couldn't pan to see nodes at the bottom of large graphs.
The translateExtent was limiting the viewport to a fixed area.

FIX:
Removed translateExtent entirely to allow unlimited panning in all
directions. Users can now explore the full graph regardless of size.

CLOSES: bb-ui2.21 (fitView/panning fix)
2026-02-15 23:24:15 -08:00
zenchantlive
4efc461c1e feat(ui): add view components for Social, Swarm, and Graph (bb-ui2.11, .16, .20)
STORY:
With the shell layout complete, we needed the actual content for each view.
Three agents worked in parallel on the card components that would populate
the Social and Swarm views, plus integrating the existing graph into the shell.

COLLABORATION:
Agent bb-98c (social-card-builder) created SocialCard:
- Task ID with teal styling
- UNLOCKS section (green) showing what this task unblocks
- BLOCKS section (amber) showing what's blocking this task
- Agent avatars with liveness glow
- View-jump icons for quick navigation

Agent bb-nuy (swarm-card-builder) created SwarmCard:
- Agent roster with liveness indicators
- Progress bar (ASCII block format: ████████░░░░)
- Attention items with warning styling
- View-jump icons

Agent bb-54x (graph-integrator) integrated WorkflowGraph:
- Created GraphView wrapper with Flow/Overview tabs
- Wired into UnifiedShell when view=graph
- Connected taskId to selectedId for URL sync
- Connected graphTab to URL state

DELIVERABLES:
- src/components/social/social-card.tsx: Task card for activity feed
- src/components/swarm/swarm-card.tsx: Swarm health card
- src/components/graph/graph-view.tsx: Graph wrapper with tabs
- src/components/shared/mobile-nav.tsx: Bottom tab bar
- Tests for all components

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.11, bb-ui2.16, bb-ui2.20
2026-02-15 23:21:20 -08:00
zenchantlive
ce8fdd0d4c feat(ui): complete shell layout components (bb-ui2.6, .7, .8, .9, .27)
STORY:
Phase 1 of the Unified UX epic required a complete 3-panel shell layout
with responsive behavior across mobile, tablet, and desktop breakpoints.
The existing page structure was fragmented - we needed a cohesive shell.

COLLABORATION:
Three agents (bb-5am, bb-dwz, bb-3dv) worked in parallel on:
- TopBar: View tabs (Social/Graph/Swarm) with active states, filter input
- LeftPanel: Channel tree navigation with epic filtering, responsive collapse
- RightPanel: Detail strip with sidebar (desktop) / drawer (tablet/mobile) modes

We encountered a hydration mismatch error on mobile/tablet because
useResponsive was returning different values on server vs client.
Fixed by defaulting to desktop on server and only updating after mount.

Mobile navigation (bb-ui2.27) added:
- Hamburger menu for left panel access on mobile/tablet
- Bottom tab bar for thumb-friendly view switching

DELIVERABLES:
- src/components/shared/top-bar.tsx: TopBar with view tabs + hamburger
- src/components/shared/left-panel.tsx: Epic tree with expand/collapse
- src/components/shared/right-panel.tsx: Responsive sidebar/drawer
- src/components/shared/unified-shell.tsx: Main 3-panel grid layout
- src/components/shared/mobile-nav.tsx: Bottom tab bar for mobile
- src/hooks/use-responsive.ts: Breakpoint detection (mobile/tablet/desktop)
- Tests for all components

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.6, bb-ui2.7, bb-ui2.8, bb-ui2.9, bb-ui2.27
2026-02-15 23:19:52 -08:00
zenchantlive
539e6e7021 feat(graph): integrate WorkflowGraph into unified shell
- Create GraphView component with Flow/Overview tab switcher
- Wire GraphView into UnifiedShell when view=graph
- Connect taskId URL param to selectedId for node selection
- Connect graphTab URL param for tab state persistence
- ReactFlow renders in middle panel with proper layout

Closes bb-ui2.20
2026-02-15 23:12:16 -08:00
zenchantlive
173937c1f3 chore: add utility scripts and additional test coverage
STORY:
Development requires supporting scripts and comprehensive test coverage.
This commit adds utility scripts and extends test suites.

COLLABORATION:
- scripts/capture-sessions.mjs: Screenshot capture for sessions hub
- scripts/capture-timeline.mjs: Timeline view capture utility
- sessions-header-logic.ts: Session header business logic
- Additional test files for sessions, hooks, and snapshot diffing
2026-02-15 21:19:31 -08:00
zenchantlive
9660b516a8 feat(graph): complete bb-ui2.19 - Extract Graph into Reusable Component
STORY:
The existing ReactFlow dependency graph lived in the /graph page, but
the Unified UX needs it as a reusable component for the graph tab.

COLLABORATION:
Extracted the core ReactFlow visualization into WorkflowGraph component:

Interface:
- beads: BeadIssue[] to render as nodes
- selectedId?: currently selected bead
- onSelect?: selection callback
- className?: styling override
- hideClosed?: filter closed beads

Features preserved:
- Dagre layout for automatic positioning
- Edge rendering with BLOCKS labels
- fitView() on mount via useReactFlow
- Existing styling and hover states

The original /graph page can now use this component or serve as reference.

DELIVERABLES:
- src/components/shared/workflow-graph.tsx

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.19
BLOCKS: bb-ui2.20
2026-02-15 21:18:31 -08:00
zenchantlive
71a513c639 feat(components): complete bb-ui2.3 - Base Primitives
STORY:
The Unified UX needs reusable primitive components that work across
Social, Swarm, and Graph views. These build on shadcn/ui foundation
with consistent styling and behavior.

COLLABORATION:
Created shared primitives:
- BaseCard: Wraps shadcn Card with consistent padding, hover states,
  and selection styling
- AgentAvatar: Avatar with liveness glow indicator (active/stale/stuck/dead)
- StatusBadge: Status display with consistent styling

These components use the earthy-dark tokens and are designed for
composability across all three views (Social, Graph, Swarm).

DELIVERABLES:
- src/components/shared/base-card.tsx
- src/components/shared/agent-avatar.tsx
- src/components/shared/status-badge.tsx
- src/components/shared/index.ts (barrel export)
- Tests in tests/components/shared/

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.3
BLOCKS: bb-ui2.5, bb-ui2.11, bb-ui2.16
2026-02-15 21:17:08 -08:00
zenchantlive
544a46427b feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding
STORY:
In a multi-agent control center, operators need to quickly identify
what TYPE of agent they're looking at - UI agents, graph agents,
orchestrators, or general workers.

COLLABORATION:
We implemented role-based border colors on agent avatars:
- ui agents: blue border
- graph agents: green border
- orchestrators: purple border
- default/other: gray border

The agent-station component now displays these colors, making it
instantly visible what role each agent plays in the swarm.

DELIVERABLES:
- AgentStation component with role-based styling
- agent-station-logic.ts with role color derivation
- Tests: agent-station-logic.test.ts updated and passing

VERIFICATION:
- typecheck: PASS
- lint: PASS
- test: PASS

CLOSES: bb-buff.3.4
2026-02-15 21:16:08 -08:00
zenchantlive
4ee550c333 feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor
STORY:
The session backend needed to aggregate agent health from a live
telemetry stream rather than static bead metadata. This refactor
makes liveness signals real-time and accurate.

COLLABORATION:
We extended the ActivityEvent model with a native 'heartbeat' kind,
updated extendActivityLease() to emit through the activity bus, and
refactored getAgentLivenessMap() to prioritize heartbeat activity
history over stale bead metadata.

DELIVERABLES:
- ActivityEvent extended with 'heartbeat' kind
- extendActivityLease() emits heartbeats through activity bus
- getAgentLivenessMap() prefers telemetry over static metadata
- Registry APIs support projectRoot injection for testing
- Tests verify preference logic via TDD

VERIFICATION:
- 93/93 tests PASSING
- Heartbeat override verified in isolated temp projects

CLOSES: bb-buff.1.3
BLOCKS: bb-buff.3.2, bb-buff.3.3, bb-buff.2.1
2026-02-15 21:14:05 -08:00
zenchantlive
eec1d6e28f feat(protocol): deliver 'War Room' UI with Incursion Engine
We've transformed the Social-Dense Hub into a high-fidelity operational surface.
- BACKEND: Implemented Global Incursion Engine in agent-sessions.ts (N^2 overlap detection) and added the 60m 'Idle' state.
- API: Enriched the sessions payload with full metadata and active conflict arrays.
- HEADER: Delivered 4-state agent stations (Active/Stale/Evicted/Idle) with real-time 'time-ago' timers.
- FEED: Implemented the 'Fire Map' visuals:
  * Global Incursion Ticker: High-visibility alerts for agent collisions.
  * Local Conflict Badges: Pulsing pills on affected task cards.
- Refactored components for React-static compliance and strict TypeScript safety.

This commit completes the visibility track, allowing the human supervisor to monitor agent presence and friction in real-time.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1430
2026-02-14 11:36:32 -08:00
zenchantlive
c7c3a25457 docs(beads): etch project history into memory bank and finalize skill-bb
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration.

Triumphs:
- Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'.
- Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication.
- Published ADR-001 and RFC-001 to document our coordination protocols.
- Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts.

Raw Honest Moment:
We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
2026-02-14 00:21:25 -08:00
zenchantlive
bfe4f853f0 feat(observability): chronological timeline and agent productivity APIs
We added the third major surface to the BeadBoard workspace: the Chronological Timeline. This provides the 'Audit' layer of our operational hierarchy.

Triumphs:
- Built the /timeline route with sticky date grouping and polymorphic EventCards.
- Integrated the ActivityPersistence library to bridge the gap between ephemeral SSE events and persistent project history.
- Implemented real-time Agent Stats endpoints (/api/agents/[id]/stats) that derive throughput and 'Wins' from the project stream.

Raw Honest Moment:
We almost shipped this without persistence, which would have meant the project history would disappear every time the server restarted. Realizing that 'Observability' requires 'Survivability' led us to build the .beadboard/activity.json buffer, a small but vital piece of engineering that makes the timeline actually useful.
2026-02-14 00:21:02 -08:00
zenchantlive
f3558dc0d1 feat(ui): deliver Social-Dense Agent Sessions Hub
This is our biggest UX pivot of the project. We abandoned the 'Page' model for a 'Command Workspace'.

Triumphs:
- Reclaimed 40% of previously wasted screen real-estate by moving to an auto-filling multi-column grid matrix.
- Built the 'Command Deck'—a high-density header that provides real-time agent presence monitoring at a glance.
- Implemented 'Social Post' cards that map technical protocols to human verbs (e.g., 'Falcon passed mission to Operative-B'), making the audit trail readable for humans.
- Engineered 'Silent Refresh' logic: the feed now appends new activity and comments smoothly without disruptive UI resets or scroll jumps.

Raw Honest Moment:
The original card-based social feed was a failure. It was beautiful in isolation but useless for actual supervision. We had to be honest about the horizontal bloat and rebuild the entire layout foundation from scratch using rem-based fluid units to satisfy the 'War Room' requirement.
2026-02-14 00:20:41 -08:00
zenchantlive
4f8f3006e9 fix: always enable SSE auto-refresh on kanban page
Previously SSE was only enabled in single project mode (allowMutations).
Now auto-refresh works in all modes including aggregate.
2026-02-13 14:51:31 -08:00
zenchantlive
ad7a7b9b00 Add EpicChipStrip to kanban page with All Epics option and hide closed epics
- Move EpicChipStrip to shared components
- Use EpicChipStrip in kanban controls (full width)
- Add 'All Epics' option to show all tasks
- Filter closed epics from selector when 'Show closed' is unchecked
- Update imports in dependency-graph-page.tsx
2026-02-13 12:51:48 -08:00
zenchantlive
df4769bf07 chore: clear lint warnings and finalize shared epic chip strip 2026-02-13 12:44:14 -08:00
zenchantlive
74871545c7 Add epic filter to kanban board
- Add epicId filter to KanbanFilterOptions
- Filter issues by parent epic when epicId is set
- Add epic dropdown to kanban controls with title-first format
- Pass epics list from kanban page to controls
2026-02-13 12:35:17 -08:00
zenchantlive
2cfaa9b406 chore: migrate lint to eslint flat config and finalize graph card status handling 2026-02-13 12:27:09 -08:00
zenchantlive
a0261f181a ui: rename graph task labels to Unlocks/Blocks 2026-02-13 12:18:35 -08:00
zenchantlive
e6317594b6 ui: unify aero chrome surfaces and shared hero across kanban/graph 2026-02-13 12:17:57 -08:00
zenchantlive
1d25d812b4
Update src/components/graph/dependency-graph-page.tsx
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-12 23:52:02 -08:00
zenchantlive
63ff7ef65c
Update src/components/graph/epic-chip-strip.tsx
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-02-12 23:51:54 -08:00
zenchantlive
c0d61354ed
Update src/components/graph/graph-section.tsx
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-02-12 23:49:16 -08:00
zenchantlive
2d74fed039 test(graph): add directional hint contract in graph legend 2026-02-12 23:46:39 -08:00
zenchantlive
e1f3d48f6e feat(ui): Enhance Graph and Kanban UX (bb-18e)
- feat(kanban): Add progressive disclosure to task details drawer
- feat(kanban): Fix title layout on mobile (remove flex-row constraint)
- feat(kanban): Add bead count and metadata to epics
- style(globals): Add status color tokens and refined scrollbars
- deps: Add dagre for true DAG layout in graph view
- chore: Update capture scripts
2026-02-12 23:37:27 -08:00
zenchantlive
8490cb1d8c feat(graph): Implement Graph View with Dagre Layout and Epic Scope (bb-18e) 2026-02-12 23:36:41 -08:00
zenchantlive
e599640d3b Persist root UI/tailwind/responsive guard refinements from stash backlog 2026-02-11 21:25:46 -08:00
zenchantlive
3f2ae384f5 Add realtime watcher+SSE transport with tests and lock-retry read path 2026-02-11 21:05:27 -08:00
zenchantlive
cc616c1543 Add optimistic writeback flow with kanban drag-drop transitions 2026-02-11 19:59:55 -08:00
zenchantlive
75cc86e259 feat: harden kanban responsiveness and visual system 2026-02-11 19:01:34 -08:00
zenchantlive
ce2010fd92 feat: establish tokenized kanban design foundation 2026-02-11 18:38:51 -08:00
zenchantlive
bbf20d3162 Remove unused duplicate kanban board client component 2026-02-11 17:56:05 -08:00
zenchantlive
c09420dc68 Add tracer-bullet Kanban baseline with live issues read path 2026-02-11 17:55:26 -08:00