Commit graph

3 commits

Author SHA1 Message Date
zenchantlive
544a46427b feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding
STORY:
In a multi-agent control center, operators need to quickly identify
what TYPE of agent they're looking at - UI agents, graph agents,
orchestrators, or general workers.

COLLABORATION:
We implemented role-based border colors on agent avatars:
- ui agents: blue border
- graph agents: green border
- orchestrators: purple border
- default/other: gray border

The agent-station component now displays these colors, making it
instantly visible what role each agent plays in the swarm.

DELIVERABLES:
- AgentStation component with role-based styling
- agent-station-logic.ts with role color derivation
- Tests: agent-station-logic.test.ts updated and passing

VERIFICATION:
- typecheck: PASS
- lint: PASS
- test: PASS

CLOSES: bb-buff.3.4
2026-02-15 21:16:08 -08:00
zenchantlive
0d73d2afaf feat(sessions): complete bb-buff.3.2 - Critical Visual Signals
STORY:
The Sessions Hub needed clear visual distinction between healthy
agents and those in trouble. Users couldn't quickly identify stuck
or dead agents in the control center view.

COLLABORATION:
We added 'stuck' and 'dead' states to the AgentSessionState type,
created deriveSessionState() with Zero-Failure-Check priority,
and implemented restrained visual treatments:
- stuck: pulsing red border (ring-2 ring-red-500 animate-pulse)
- dead: strong ghosting (opacity-40 grayscale)
- evicted: milder ghosting (opacity-60 grayscale-[0.5])

Session cards now display STUCK/OFFLINE badges with aria-labels
for accessibility.

DELIVERABLES:
- AgentSessionState extended with stuck/dead states
- deriveSessionState() derives from ZFC state priority
- Visual treatments for stuck/dead/evicted
- Accessible badges with aria-label

TESTS:
- tests/lib/agent-sessions-state.test.ts: 6/6 PASS
- tests/components/shared/status-utils-visual.test.ts: 4/4 PASS
- tests/components/sessions/session-feed-card-state.test.tsx: 4/4 PASS

CLOSES: bb-buff.3.2
BLOCKS: bb-buff.3.3
2026-02-15 21:15:28 -08:00
zenchantlive
c7c3a25457 docs(beads): etch project history into memory bank and finalize skill-bb
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration.

Triumphs:
- Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'.
- Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication.
- Published ADR-001 and RFC-001 to document our coordination protocols.
- Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts.

Raw Honest Moment:
We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
2026-02-14 00:21:25 -08:00