# Next Session Prompt: BeadBoard View Strategy + Assign Everywhere You are continuing work on `/beadboard`. ## Product framing BeadBoard is a **multi-agent swarm coordination and communication system built on Beads**. DAG/topology, project scope switching, and command-feed views exist to improve swarm coordination outcomes. ## Immediate goal Clarify the product-level difference between: 1. `Social` view, and 2. `Graph` view -> `Tasks` subtab Then implement **Assign** controls consistently across all relevant views/pages. ## Why this matters If Social and Graph/Tasks do the same job, the UX is ambiguous and hard to maintain. If Assign exists in only one place, operator workflows are fragmented. ## Required questions to answer first 1. What is the unique purpose of Social view? 2. What is the unique purpose of Graph/Tasks subtab? 3. Which interactions belong only in one of them? 4. Which interactions must be shared? 5. Should Social be renamed/reframed (for example toward “Swim” / “Command Feed”)? Write this as a short decision note before coding. ## Implementation target Add an **Assign** action to all major operational surfaces (not only Graph). Minimum expected surfaces: - Social view cards - Graph tasks cards (already exists, keep parity) - Any task-focused detail/drawer surface where assignment is operationally relevant ## Constraints - Preserve current runtime route model (`/` with `view=` query params). - Keep claims and behavior aligned to actual shipped code. - Reuse existing assignment logic/components; avoid duplicate one-off implementations. - Keep diffs scoped and maintainable. ## Deliverables 1. Decision note: “Social vs Graph/Tasks” (clear, concise, actionable). 2. Code changes implementing Assign parity across views. 3. README touch-up only if wording must change after decisions. 4. Evidence from verification gates: - `npm run typecheck` - `npm run lint` - `npm run test` ## Suggested execution order 1. Audit current assign entry points/components. 2. Define shared assignment UI contract (props/events/state). 3. Implement Social + detail/drawer assignment affordance(s). 4. Normalize labels/tooltips/copy for consistency. 5. Run full verification gates. 6. Summarize behavior changes and unresolved UX questions. ## Completion criteria - Assign is discoverable and usable from every major task-operating surface. - Social and Graph/Tasks have clearly distinct roles in both UX and docs. - No regressions in typecheck/lint/tests.