beadboard/tests
zenchantlive 544a46427b feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding
STORY:
In a multi-agent control center, operators need to quickly identify
what TYPE of agent they're looking at - UI agents, graph agents,
orchestrators, or general workers.

COLLABORATION:
We implemented role-based border colors on agent avatars:
- ui agents: blue border
- graph agents: green border
- orchestrators: purple border
- default/other: gray border

The agent-station component now displays these colors, making it
instantly visible what role each agent plays in the swarm.

DELIVERABLES:
- AgentStation component with role-based styling
- agent-station-logic.ts with role color derivation
- Tests: agent-station-logic.test.ts updated and passing

VERIFICATION:
- typecheck: PASS
- lint: PASS
- test: PASS

CLOSES: bb-buff.3.4
2026-02-15 21:16:08 -08:00
..
api feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor 2026-02-15 21:14:05 -08:00
components feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding 2026-02-15 21:16:08 -08:00
guards feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor 2026-02-15 21:14:05 -08:00
hooks docs(beads): etch project history into memory bank and finalize skill-bb 2026-02-14 00:21:25 -08:00
lib feat(sessions): progress bb-buff.3.3 - Active Mission Pathing (data layer) 2026-02-15 21:15:48 -08:00
scripts feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor 2026-02-15 21:14:05 -08:00
skills/beadboard-driver docs(beads): etch project history into memory bank and finalize skill-bb 2026-02-14 00:21:25 -08:00
types chore: initialize beadboard baseline 2026-02-11 17:42:51 -08:00
bootstrap.test.mjs chore: initialize beadboard baseline 2026-02-11 17:42:51 -08:00