Commit graph

107 commits

Author SHA1 Message Date
zenchantlive
52bc9bba64
Merge pull request #10 from zenchantlive/recovery/corruption-incident-and-ui2-work
Recovery: Corruption Incident and UI2 Work
2026-02-16 00:05:19 -08:00
openhands
e74606da37 Merge main into recovery/corruption-incident-and-ui2-work
Fix merge conflicts intelligently:
- package.json: Use main's test script pattern (tests/guards/*.test.mjs && tests/**/*.test.ts)
- src/app/api/events/route.ts: Merge polling logic with telemetry event emission
- src/hooks/use-beads-subscription.ts: Merge event type handling (issues/telemetry/activity)

All changes preserve the new telemetry-based architecture while accepting
main's improved test coverage patterns.
2026-02-16 06:50:09 +00:00
openhands
6cdca6e7c9 fix: address PR review comments and security issues
- Fix command injection in bb-init.mjs by using execFileSync with argument arrays
- Fix parser.ts skipAgentFilter option not being respected
- Fix src/app/globals.css truncated CSS rule causing parse errors
- Fix status-badge.tsx BeadStatus type import from canonical source
- Fix agent-registry.ts missing 'agent' prefix in callBdAgentShow
- Fix tools/bb.ts null data access for activity-lease command
- Fix src/app/api/sessions/route.ts projectRoot not passed to listAgents
- Update package.json test script to include all test files
- Fix tailwind.config.ts content glob missing UI components
- Remove .beadboard/agent/runtime/existing-agent.pid and add .gitignore rule

Co-authored-by: openhands <openhands@all-hands.dev>
2026-02-16 06:32:58 +00:00
zenchantlive
e28db4b936
Merge pull request #9 from zenchantlive/master
Master
2026-02-15 22:24:01 -08:00
zenchantlive
9afa3f7bbd fix: add lib/utils.ts for shadcn component imports
STORY:
shadcn/ui components expect @/lib/utils to exist for the cn() helper.
Our project uses src/lib/, but shadcn creates lib/ at root.

COLLABORATION:
Created lib/utils.ts with the cn() function to satisfy shadcn imports.
This coexists with src/lib/utils.ts - both export the same function.

VERIFICATION:
- npm run typecheck: PASS
2026-02-15 21:22:05 -08:00
zenchantlive
eb933b6c27 chore: add .beadboard user profile directory
The .beadboard directory in user profile stores:
- projects.json: multi-project registry
- agent/: agent session data

This is the Windows-first location for machine-local BeadBoard config.
2026-02-15 21:20:26 -08:00
zenchantlive
a2b0909724 fix: recover from mass file corruption incident (2026-02-15)
INCIDENT SUMMARY:
A catastrophic corruption event affected the working directory, with null
bytes (0x00) overwriting content in dozens of files including:
- package.json (corrupted)
- tailwind.config.ts (corrupted)
- All modified tracked files
- Untracked directories (components/ui/, node_modules/, .next/)

ROOT CAUSE:
Unknown - files were filled with null bytes, destroying their content.

RECOVERY PROCESS:
1. Discovered corruption when npm run dev failed with EJSONPARSE
2. Checked git diff --stat - showed many files as "binary"
3. Found dangling stash commits (0d80ad9, a1a33cf) containing our work
4. Restored tracked files from stash: git checkout a1a33cf -- .
5. Removed corrupted untracked directories (node_modules, .next, components/ui)
6. Reinstalled dependencies: npm install
7. Reinitialized shadcn/ui: npx shadcn@latest init
8. Reinstalled shadcn components: npx shadcn@latest add button card ...
9. Recreated earthy-dark tokens (bb-ui2.1) - lost in shadcn init overwrite
10. Verified all closed bb-ui2 beads still had their deliverables

DATA PRESERVED:
- All tracked source code (recovered from git stash)
- .beads/issues.jsonl (recovered from stash)
- All bead history and metadata

DATA LOST:
- Uncommitted changes to untracked files
- Earthy-dark tokens (recreated from bead spec)
- components/ui/ (regenerated from shadcn)

LESSONS LEARNED:
1. Commit work frequently - untracked changes are not protected
2. Git stash captures tracked files only
3. shadcn init overwrites globals.css - preserve tokens separately
4. Dangling commits can save the day

VERIFICATION POST-RECOVERY:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS
- All bb-ui2 closed bead deliverables present

CLOSES: bb-silver-castle (triage bead for this incident)
2026-02-15 21:19:58 -08:00
zenchantlive
173937c1f3 chore: add utility scripts and additional test coverage
STORY:
Development requires supporting scripts and comprehensive test coverage.
This commit adds utility scripts and extends test suites.

COLLABORATION:
- scripts/capture-sessions.mjs: Screenshot capture for sessions hub
- scripts/capture-timeline.mjs: Timeline view capture utility
- sessions-header-logic.ts: Session header business logic
- Additional test files for sessions, hooks, and snapshot diffing
2026-02-15 21:19:31 -08:00
zenchantlive
812b6cf8c5 docs: add planning documents for buff epic and unified UX
STORY:
Major epics require upfront planning documentation. These docs capture
the design decisions, architecture, and rollout maps for the
Agent System Overhaul (bb-buff) and Unified UX (bb-ui2) epics.

COLLABORATION:
- 2026-02-14-operative-protocol-design.md: ZFC state machine design
- 2026-02-14-super-agent-buff-roadmap.md: buff epic architecture
- 2026-02-15-unified-ux-prd.md: UI epic product requirements
- docs/protocols/: protocol specifications

These documents serve as the source of truth for implementation decisions
and help future contributors understand the design rationale.
2026-02-15 21:19:14 -08:00
zenchantlive
b905d21526 feat(agents): complete bb-1y7 - Consolidate Agent Identity to bd Beads
STORY:
Agent identities were stored in a local JSON registry, but they should
be first-class beads visible in the BeadBoard system. This consolidates
agent identity to bd CLI as the source of truth.

COLLABORATION:
Replaced local JSON registry with bd CLI wrapper in agent-registry.ts:
- All agent operations now delegate to bd CLI
- Agents appear as team-visible beads with gt:agent label
- Identity isolation prevents agent beads from polluting mission lists

The consolidation makes agents visible to the entire team and ensures
consistent identity management across all tools.

DELIVERABLES:
- src/lib/agent-registry.ts refactored to bd CLI wrapper
- tests/lib/agent-registry-bd.test.ts for bd integration
- tools/bb.ts updated for consolidated identity ops

VERIFICATION:
- All registry tests PASS
- Agents appear on agent page but NOT in task lists
- Quality gates (typecheck, lint) GREEN

CLOSES: bb-1y7
EPIC: bb-u6f
2026-02-15 21:18:48 -08:00
zenchantlive
9660b516a8 feat(graph): complete bb-ui2.19 - Extract Graph into Reusable Component
STORY:
The existing ReactFlow dependency graph lived in the /graph page, but
the Unified UX needs it as a reusable component for the graph tab.

COLLABORATION:
Extracted the core ReactFlow visualization into WorkflowGraph component:

Interface:
- beads: BeadIssue[] to render as nodes
- selectedId?: currently selected bead
- onSelect?: selection callback
- className?: styling override
- hideClosed?: filter closed beads

Features preserved:
- Dagre layout for automatic positioning
- Edge rendering with BLOCKS labels
- fitView() on mount via useReactFlow
- Existing styling and hover states

The original /graph page can now use this component or serve as reference.

DELIVERABLES:
- src/components/shared/workflow-graph.tsx

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.19
BLOCKS: bb-ui2.20
2026-02-15 21:18:31 -08:00
zenchantlive
e47230c2dd feat(data): complete bb-ui2.15 - Swarm Cards Data Builder
STORY:
The Swarm view needs to show epics as "swarms" - groups of agents
working together on a mission. This requires aggregating bead data
by swarm/epic and computing health statistics.

COLLABORATION:
Created buildSwarmCards function that transforms epic + agent data:

SwarmCard interface:
- id, title, status
- stats: { completed, active, ready, blocked, total }
- agents: AgentRoster[] with liveness
- attention: blocked tasks + stuck agents needing attention
- lastActivity

We also created swarm-molecules.ts for molecular composition patterns
used by the swarm orchestration layer.

DELIVERABLES:
- src/lib/swarm-cards.ts with SwarmCard, AgentRoster types
- src/lib/swarm-molecules.ts for molecular composition
- tests/lib/swarm-cards.test.ts
- tests/lib/swarm-molecules.test.ts

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.15
BLOCKS: bb-ui2.16, bb-ui2.17
2026-02-15 21:18:13 -08:00
zenchantlive
e28a7837c4 feat(data): complete bb-ui2.10 - Social Cards Data Builder
STORY:
The Social view needs to transform raw BeadIssue data into renderable
SocialCard objects. This includes computing blocked/blocking relationships
from dependencies and extracting agent assignments.

COLLABORATION:
Created buildSocialCards function that transforms BeadIssue → SocialCard:

SocialCard interface:
- id, title, status
- blockedBy: tasks this task depends on
- blocking: tasks that depend on this task
- agents: assigned agents with liveness
- lastActivity: most recent event

The function derives blockedBy from depends_on dependencies and blocking
from blocked_by reverse dependencies, creating a complete picture of
task relationships for the activity feed.

DELIVERABLES:
- src/lib/social-cards.ts with SocialCard interface and builder
- tests/lib/social-cards.test.ts

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.10
BLOCKS: bb-ui2.11, bb-ui2.12
2026-02-15 21:17:52 -08:00
zenchantlive
4b8770c78c feat(hooks): complete bb-ui2.4 - URL State Hook
STORY:
The Unified UX needs URL as the single source of truth for view state.
This enables deep linking, bookmarking, and shareable URLs that
preserve exactly what the user was looking at.

COLLABORATION:
Created useUrlState hook using Next.js useSearchParams and useRouter:

Interface:
- view: 'social' | 'graph' | 'swarm' (default: social)
- taskId: selected task ID (for detail panel)
- swarmId: selected swarm ID
- panel: 'open' | 'closed' (detail panel state)
- graphTab: 'flow' | 'overview' (graph view mode)

URL Patterns:
- /?view=social
- /?view=social&task=bb-buff.1&panel=open
- /?view=swarm&swarm=bb-buff
- /?view=graph&task=bb-buff.1&graphTab=flow

The hook uses router.push for URL updates, ensuring no local state
drift from the URL source of truth.

DELIVERABLES:
- src/hooks/use-url-state.ts with parseUrlState, buildUrlParams, useUrlState
- tests/hooks/use-url-state.test.ts with 18+ tests

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS (all tests including new ones)

CLOSES: bb-ui2.4
BLOCKS: bb-ui2.5
2026-02-15 21:17:30 -08:00
zenchantlive
71a513c639 feat(components): complete bb-ui2.3 - Base Primitives
STORY:
The Unified UX needs reusable primitive components that work across
Social, Swarm, and Graph views. These build on shadcn/ui foundation
with consistent styling and behavior.

COLLABORATION:
Created shared primitives:
- BaseCard: Wraps shadcn Card with consistent padding, hover states,
  and selection styling
- AgentAvatar: Avatar with liveness glow indicator (active/stale/stuck/dead)
- StatusBadge: Status display with consistent styling

These components use the earthy-dark tokens and are designed for
composability across all three views (Social, Graph, Swarm).

DELIVERABLES:
- src/components/shared/base-card.tsx
- src/components/shared/agent-avatar.tsx
- src/components/shared/status-badge.tsx
- src/components/shared/index.ts (barrel export)
- Tests in tests/components/shared/

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS
- npm run test: PASS

CLOSES: bb-ui2.3
BLOCKS: bb-ui2.5, bb-ui2.11, bb-ui2.16
2026-02-15 21:17:08 -08:00
zenchantlive
fb4fdb79b2 feat(design): complete bb-ui2.1 - Earthy-Dark Token System
STORY:
The Unified UX epic requires a cohesive visual language that feels
warm and approachable, not sterile. We designed an "earthy-dark"
palette with natural accent colors.

COLLABORATION:
Added earthy-dark CSS variables to globals.css alongside existing
Aero Chrome tokens:

Backgrounds:
- --color-bg-base: #2D2D2D
- --color-bg-card: #363636
- --color-bg-input: #404040

Accents:
- --color-accent-green: #7CB97A (primary CTA)
- --color-accent-amber: #D4A574 (warning)
- --color-accent-teal: #5BA8A0 (secondary)

Status (earthy variants):
- ready: teal, in_progress: green, blocked: amber, closed: muted

Liveness colors for agent health:
- active: #7CB97A, stale: #D4A574, stuck: #E57373, dead: #9E4244

Also fixed tailwind.config.ts to use ESM import for tailwindcss-animate
instead of require().

DELIVERABLES:
- Earthy-dark tokens in globals.css
- Tailwind config with shadcn CSS variable integration
- Fixed lint error with tailwindcss-animate import

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS

CLOSES: bb-ui2.1
BLOCKS: bb-ui2.5
2026-02-15 21:16:48 -08:00
zenchantlive
3e3eedeead feat(ui): complete bb-ui2.2 - shadcn/ui Setup
STORY:
The Unified UX epic needed a solid component foundation. We chose
shadcn/ui for its Tailwind integration and copy-paste philosophy.

COLLABORATION:
Initialized shadcn/ui with Next.js defaults and installed the base
component set needed for the unified shell:
- button: Primary actions
- card: Card containers
- badge: Status badges
- avatar: Agent avatars
- input: Search/filter inputs
- scroll-area: Scrollable containers
- separator: Visual dividers
- tooltip: Hover information
- dropdown-menu: Sorting and filtering

We also updated tsconfig.json with path aliases (@/*) to support
the shadcn import pattern.

DELIVERABLES:
- components.json configuration
- 9 shadcn components in components/ui/
- lib/utils.ts with cn() helper
- tsconfig.json with @/* path aliases

VERIFICATION:
- npm run typecheck: PASS
- npm run lint: PASS

CLOSES: bb-ui2.2
BLOCKS: bb-ui2.3, bb-ui2.5
2026-02-15 21:16:26 -08:00
zenchantlive
544a46427b feat(sessions): complete bb-buff.3.4 - Role-Based Color Coding
STORY:
In a multi-agent control center, operators need to quickly identify
what TYPE of agent they're looking at - UI agents, graph agents,
orchestrators, or general workers.

COLLABORATION:
We implemented role-based border colors on agent avatars:
- ui agents: blue border
- graph agents: green border
- orchestrators: purple border
- default/other: gray border

The agent-station component now displays these colors, making it
instantly visible what role each agent plays in the swarm.

DELIVERABLES:
- AgentStation component with role-based styling
- agent-station-logic.ts with role color derivation
- Tests: agent-station-logic.test.ts updated and passing

VERIFICATION:
- typecheck: PASS
- lint: PASS
- test: PASS

CLOSES: bb-buff.3.4
2026-02-15 21:16:08 -08:00
zenchantlive
e84899b433 feat(sessions): progress bb-buff.3.3 - Active Mission Pathing (data layer)
STORY:
The Sessions Hub needs to show which task each agent is working on,
creating a visual "mission link" between agents and their active work.

COLLABORATION:
We implemented the data layer for mission pathing:
- getAgentActiveMissions() returns tasks owned by an agent
- getActiveMissionCount() for badge indicators
- getMissionsByAgent() groups all missions for batch rendering

DELIVERABLES:
- src/lib/agent-sessions.ts extended with mission functions
- Tests: 8/8 PASS in tests/lib/mission-pathing.test.ts

STATUS: in_progress (visual rendering layer still pending)
Visual path lines would require SVG overlay + position tracking.

CLOSES: partial bb-buff.3.3
2026-02-15 21:15:48 -08:00
zenchantlive
0d73d2afaf feat(sessions): complete bb-buff.3.2 - Critical Visual Signals
STORY:
The Sessions Hub needed clear visual distinction between healthy
agents and those in trouble. Users couldn't quickly identify stuck
or dead agents in the control center view.

COLLABORATION:
We added 'stuck' and 'dead' states to the AgentSessionState type,
created deriveSessionState() with Zero-Failure-Check priority,
and implemented restrained visual treatments:
- stuck: pulsing red border (ring-2 ring-red-500 animate-pulse)
- dead: strong ghosting (opacity-40 grayscale)
- evicted: milder ghosting (opacity-60 grayscale-[0.5])

Session cards now display STUCK/OFFLINE badges with aria-labels
for accessibility.

DELIVERABLES:
- AgentSessionState extended with stuck/dead states
- deriveSessionState() derives from ZFC state priority
- Visual treatments for stuck/dead/evicted
- Accessible badges with aria-label

TESTS:
- tests/lib/agent-sessions-state.test.ts: 6/6 PASS
- tests/components/shared/status-utils-visual.test.ts: 4/4 PASS
- tests/components/sessions/session-feed-card-state.test.tsx: 4/4 PASS

CLOSES: bb-buff.3.2
BLOCKS: bb-buff.3.3
2026-02-15 21:15:28 -08:00
zenchantlive
4ee550c333 feat(telemetry): complete bb-buff.1.3 - Backend Liveness Refactor
STORY:
The session backend needed to aggregate agent health from a live
telemetry stream rather than static bead metadata. This refactor
makes liveness signals real-time and accurate.

COLLABORATION:
We extended the ActivityEvent model with a native 'heartbeat' kind,
updated extendActivityLease() to emit through the activity bus, and
refactored getAgentLivenessMap() to prioritize heartbeat activity
history over stale bead metadata.

DELIVERABLES:
- ActivityEvent extended with 'heartbeat' kind
- extendActivityLease() emits heartbeats through activity bus
- getAgentLivenessMap() prefers telemetry over static metadata
- Registry APIs support projectRoot injection for testing
- Tests verify preference logic via TDD

VERIFICATION:
- 93/93 tests PASSING
- Heartbeat override verified in isolated temp projects

CLOSES: bb-buff.1.3
BLOCKS: bb-buff.3.2, bb-buff.3.3, bb-buff.2.1
2026-02-15 21:14:05 -08:00
zenchantlive
0016b57e37 fix(protocol): implement Identity Isolation to prevent task pollution
Research revealed that agent identities (consolidated to bd beads) were appearing in standard task lists because the data-access layer lacked identity-awareness.
- Refactored read-issues.ts and parser.ts to explicitly exclude beads labeled 'gt:agent' from standard mission flows.
- Verified that agent personas remain targetable by the registry but are invisible to Kanban/Graph/Sessions.
- Added Characterization Test: identity-isolation.test.ts.

This restores the 'War Room' clarity by separating Operatives from Missions.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1630
2026-02-14 13:29:28 -08:00
zenchantlive
eec1d6e28f feat(protocol): deliver 'War Room' UI with Incursion Engine
We've transformed the Social-Dense Hub into a high-fidelity operational surface.
- BACKEND: Implemented Global Incursion Engine in agent-sessions.ts (N^2 overlap detection) and added the 60m 'Idle' state.
- API: Enriched the sessions payload with full metadata and active conflict arrays.
- HEADER: Delivered 4-state agent stations (Active/Stale/Evicted/Idle) with real-time 'time-ago' timers.
- FEED: Implemented the 'Fire Map' visuals:
  * Global Incursion Ticker: High-visibility alerts for agent collisions.
  * Local Conflict Badges: Pulsing pills on affected task cards.
- Refactored components for React-static compliance and strict TypeScript safety.

This commit completes the visibility track, allowing the human supervisor to monitor agent presence and friction in real-time.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1430
2026-02-14 11:36:32 -08:00
zenchantlive
e010e0b10b feat(protocol): deliver Activity Lease model (Zero Background Workers)
Following a critical collaboration to resolve Windows terminal pop-ups, we've delivered a more robust 'Passive Activity' architecture:
- Terminology Pivot: Renamed 'Heartbeat' to 'Activity Lease' (Parking Permit model).
- Side-Effect Extension: tools/bb.ts now automatically extends the agent's lease whenever they perform real work (any CLI command).
- Passive Handshake: bb-init.mjs now only performs an initial registration/lease start, with no background loops.
- 100% Silence: Removed all background process spawning, ensuring zero terminal disruption on Windows.
- High Observability: Liveness is still tracked via the 15m threshold, but relies on activity rather than periodic pings.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1330
2026-02-14 11:18:40 -08:00
zenchantlive
5b9c0aa6a3 feat(protocol): pivot to Passive Heartbeat for Windows stability
The previous background loop approach was disruptive on Windows (terminal pop-ups).
We collaborated to find a more robust, silent alternative:
- Removed all background heartbeat worker logic and PID management.
- Implemented 'Passive Heartbeat' in tools/bb.ts: every agent command now refreshes liveness as a side-effect.
- Updated bb-init.mjs to use explicit heartbeat calls for adoption/registration.
- Result is 100% silent observability: if an agent is working, they are Active. If they stop, they drift to Stale.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1300
2026-02-14 11:06:10 -08:00
zenchantlive
965d11c0b9 feat(protocol): wire session aggregation and API with liveness
Finalizing the backend engine for the Operative Protocol.
- Updated agent-sessions.ts to use the deriveLiveness logic and the 15m protocol threshold.
- Integrated the agentLivenessMap into the session aggregation to provide real-time status in the Hub.
- Updated the GET /api/sessions endpoint to fetch and serve liveness metadata.
- Fixed linting warnings (unused imports) in reservations, sessions, and test files.

This commit completes the backend contract for bb-u6f.6.2, providing the data layer necessary for the upcoming 'War Room' UI enhancements.

OPERATIVE: silver-castle
SESSION: 2026-02-14-1145
2026-02-14 10:43:02 -08:00
zenchantlive
41f7cb8f24 feat(protocol): implement core backend engine for Operative Protocol
Our collaboration led to a rigorous 'Session Constitution' where we prioritized observability and concurrency safety.
I've delivered the first four pillars of the backend engine:
1. Liveness Registry: Heartbeat logic and derivation of active/stale/evicted states based on the 15m threshold.
2. Overlap Classifier: Canonical path normalization (Windows-aware) and exact/partial overlap detection.
3. Takeover Rules: Enforced discipline where active agents are protected, while stale/evicted ones can be overtaken via --takeover-stale.
4. Protocol Schema: Establishing the v1 envelope for high-fidelity agent signaling.

TDD was applied throughout, with 100% pass rate on the new liveness, overlap, takeover, and protocol tests.
2026-02-14 10:38:10 -08:00
zenchantlive
bce7e32dc8
Merge pull request #8 from zenchantlive/copilot/sub-pr-6
Remove noisy console logs from SSE subscription hook
2026-02-14 10:08:01 -08:00
openhands
05357580ae Fix path traversal validation and mutation sanitization
- Fix isValidProjectRoot() in 4 API routes to properly prevent path traversal
  by using path.relative() to ensure paths stay within allowed base directory
  (replaces ineffective normalized.includes('..') check)

- Fix readiness-report.mjs to remove misleading path traversal validation
  that was ineffective after path.resolve() removes '..' segments

- Fix asNonEmptyString() in mutations.ts to only remove control characters
  while preserving backslashes (for Windows paths) and punctuation (for user text)

These changes address security review comments about ineffective path traversal
checks and mutation input corruption.
2026-02-14 17:57:12 +00:00
openhands
710556aa45 fix: replace non-standard flock() with portable file-based mutex
The original implementation used fs.flock() which is not available in the
Node.js fs/promises API. Replaced with a portable file-based mutex using
exclusive file creation (flag: 'wx') with retry logic.

This ensures the race condition fix for agent reservations works correctly
across all Node.js versions and platforms.
2026-02-14 17:17:00 +00:00
openhands
e46062b4f5 fix: address critical security and stability issues
- Fix path traversal vulnerabilities in API route validation functions
- Fix path traversal in readiness-report.mjs artifact validation
- Add file locking to prevent race conditions in agent-reservations.ts
- Fix event ordering in ActivityEventBus by capturing snapshot before modification
- Fix memory leaks in watcher.ts by explicitly removing chokidar listeners
- Add command injection sanitization in mutations.ts

Co-authored-by: openhands <openhands@all-hands.dev>
2026-02-14 16:36:27 +00:00
copilot-swe-agent[bot]
850335661d fix: remove noisy console logs from useBeadsSubscription hook
Co-authored-by: zenchantlive <103866469+zenchantlive@users.noreply.github.com>
2026-02-14 09:43:31 +00:00
zenchantlive
38e7498070
Merge pull request #6 from zenchantlive/master
More Views & Agent Mail
2026-02-14 01:40:41 -08:00
copilot-swe-agent[bot]
bc49595d0a Initial plan 2026-02-14 09:40:03 +00:00
openhands
664ef2892b fix: address PR bot review comments
Critical fixes:
- Fix duplicated isPolling/pollLastTouched in events route (missing closing brace)
- Add missing path import to realtime.ts (path.basename was used without import)
- Fix error.message leak in sessions and beads/read routes (security)
- Add missing NextResponse import to activity route
- Fix diffDependencies to use composite key (type:target) for accurate tracking

Code quality:
- Fix beadCounts computation in kanban-controls (was counting epic's own deps, not child issues)
- Replace require('path') with ES module imports throughout

Tests: 13/15 passing (2 contract tests remain brittle)

Co-authored-by: openhands <openhands@all-hands.dev>
2026-02-14 09:34:10 +00:00
openhands
6b0e76330e revert: restore proper JSON escaping in issues.jsonl
This reverts commit 3b692e894c.

The Qodo bot incorrectly unescaped Unicode characters in the JSON:
- \u003c (Unicode for <) was changed to <
- \u001b (Unicode for ESC) was changed to event

This broke the JSON structure and validity.
2026-02-14 09:25:29 +00:00
zenchantlive
cf5f55d294
Update src/app/api/events/route.ts
Co-authored-by: qodo-code-review[bot] <151058649+qodo-code-review[bot]@users.noreply.github.com>
2026-02-14 01:18:53 -08:00
zenchantlive
3b692e894c
Update .beads/issues.jsonl
Co-authored-by: qodo-free-for-open-source-projects[bot] <189517486+qodo-free-for-open-source-projects[bot]@users.noreply.github.com>
2026-02-14 01:18:26 -08:00
zenchantlive
2ef5f1f579
Update package.json
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-02-14 01:17:10 -08:00
zenchantlive
174500539f
Add code-custodian agent file 2026-02-14 01:15:40 -08:00
zenchantlive
4e0dcba191
Create Code Custodian agent for code quality management
Added a comprehensive code quality agent named 'Code Custodian' that identifies and fixes issues in the codebase, including test coverage, linting, documentation, and deprecated API usage.
2026-02-14 01:15:12 -08:00
zenchantlive
623c9c3990
Merge pull request #4 from zenchantlive/feat/social-dense-sessions-hub
feat: High-Density Agent Sessions Hub & Real-time Timeline
2026-02-14 00:52:11 -08:00
zenchantlive
989b1043c7
Merge pull request #5 from zenchantlive/master
Master
2026-02-14 00:51:35 -08:00
openhands
a3f2ceef52 fix: address Qodo code review findings
- Add missing snapshot-differ.test.ts to npm test script
- Fix path traversal vulnerability in agent-mail.ts with message ID validation
- Fix readLastTouchedVersion to log errors instead of silently swallowing them
- Sanitize log statements to not leak full paths
- Add projectRoot validation to all API routes
- Fix activity persistence write race conditions with promise chaining

Co-authored-by: openhands <openhands@all-hands.dev>
2026-02-14 08:43:13 +00:00
zenchantlive
d1140c9809
Update src/app/api/events/route.ts
Co-authored-by: qodo-code-review[bot] <151058649+qodo-code-review[bot]@users.noreply.github.com>
2026-02-14 00:38:11 -08:00
zenchantlive
6fb9824c11
Update src/app/api/events/route.ts
Co-authored-by: qodo-free-for-open-source-projects[bot] <189517486+qodo-free-for-open-source-projects[bot]@users.noreply.github.com>
2026-02-14 00:37:53 -08:00
zenchantlive
536786cd52
Merge pull request #3 from zenchantlive/feat/ui-polish-aero-chrome
UI polish: shared hero parity + graph task language cleanup
2026-02-14 00:31:48 -08:00
zenchantlive
1ae7efb31b feat(skills): formalize agent coordination via beadboard-driver
We moved from ad-hoc task claims to a strictly defined 'Skill' system.

Triumphs:
- Implemented the 'beadboard-driver' skill, which encodes our project-specific coordination protocols (claim, reservation, handoff).
- This ensures that any AI operative (or human supervisor) can participate in the project lifecycle using a unified CLI-driven state machine.
- Decoupled high-level mission logic from low-level file mutations, allowing for easier agent skill composition in the future.

Raw Honest Moment:
Initially, we were just 'winging it' with manual status updates. Formalizing this into a skill was a necessary step to ensure our collaboration is repeatable and resilient to agent context swaps.
2026-02-14 00:23:41 -08:00
zenchantlive
c7c3a25457 docs(beads): etch project history into memory bank and finalize skill-bb
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration.

Triumphs:
- Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'.
- Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication.
- Published ADR-001 and RFC-001 to document our coordination protocols.
- Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts.

Raw Honest Moment:
We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
2026-02-14 00:21:25 -08:00
zenchantlive
bfe4f853f0 feat(observability): chronological timeline and agent productivity APIs
We added the third major surface to the BeadBoard workspace: the Chronological Timeline. This provides the 'Audit' layer of our operational hierarchy.

Triumphs:
- Built the /timeline route with sticky date grouping and polymorphic EventCards.
- Integrated the ActivityPersistence library to bridge the gap between ephemeral SSE events and persistent project history.
- Implemented real-time Agent Stats endpoints (/api/agents/[id]/stats) that derive throughput and 'Wins' from the project stream.

Raw Honest Moment:
We almost shipped this without persistence, which would have meant the project history would disappear every time the server restarted. Realizing that 'Observability' requires 'Survivability' led us to build the .beadboard/activity.json buffer, a small but vital piece of engineering that makes the timeline actually useful.
2026-02-14 00:21:02 -08:00