Remove the module "xxx" { source = "./module" } indirection layer
from all 66 service stacks. Resources are now defined directly in
each stack's main.tf instead of through a wrapper module.
- Merge module/main.tf contents into stack main.tf
- Apply variable replacements (var.tier -> local.tiers.X, renamed vars)
- Fix shared module paths (one fewer ../ at each level)
- Move extra files/dirs (factory/, chart_values, subdirs) to stack root
- Update state files to strip module.<name>. prefix
- Update CLAUDE.md to reflect flat structure
Verified: terragrunt plan shows 0 add, 0 destroy across all stacks.
3.9 KiB
Project State
Project Reference
See: .planning/PROJECT.md (updated 2026-02-17)
Core value: Users can find working F1 streams quickly -- the app automatically discovers, validates, and surfaces healthy streams while removing dead ones. Current focus: Phase 5: Sandbox Proxy Hardening (complete)
Current Position
Phase: 5 of 5 (Sandbox Proxy Hardening) Plan: 2 of 2 in current phase (complete) Status: ALL PHASES COMPLETE -- project finished Last activity: 2026-02-17 -- Completed 05-02 frontend shadow DOM sandbox
Progress: [██████████] 100%
Performance Metrics
Velocity:
- Total plans completed: 8
- Average duration: 2.1min
- Total execution time: 0.28 hours
By Phase:
| Phase | Plans | Total | Avg/Plan |
|---|---|---|---|
| 01-scraper-validation | 1 | 3min | 3min |
| 02-health-check-infrastructure | 2 | 4min | 2min |
| 03-auto-publish-pipeline | 1 | 2min | 2min |
| 04-video-extraction-native-playback | 2 | 5min | 2.5min |
| 05-sandbox-proxy-hardening | 2 | 3min | 1.5min |
Recent Trend:
- Last 5 plans: 2min, 3min, 2min, 2min, 1min
- Trend: Stable
Updated after each plan completion
Accumulated Context
Decisions
Decisions are logged in PROJECT.md Key Decisions table. Recent decisions affecting current work:
- Server-side health checks chosen over client-only (client can't inspect CORS responses)
- 5 consecutive failures threshold to avoid flapping
- Auto-publish for scraped streams that pass health check (health check is the quality gate)
- 5-minute health check interval (freshness vs load balance)
- String matching over DOM parsing for video detection (DOM reserved for Phase 4)
- 2MB body limit for HTML inspection to prevent memory issues
- 3 redirect limit to avoid infinite redirect chains on stream sites
- HealthMap reads file without lock to avoid deadlock from cross-lock scenarios
- Single HasVideoContent call covers both reachability and content checks
- Orphaned health state entries pruned each cycle to prevent unbounded file growth
- URLs not in health map assumed healthy to prevent new streams disappearing before first check
- HealthMap called within streamsMu/scrapedMu read locks safely via lock-free file read
- Source field uses string values (user/system/scraped) for readability over int enum
- PublishScrapedStream deduplicates by exact URL match; normalized matching stays in scraper layer
- Auto-publish iterates all validated links each cycle; deduplication makes repeat calls no-ops
- DOM parsing with golang.org/x/net/html for structured video source extraction (Phase 4)
- Dual extraction strategy: DOM walking + regex script parsing for maximum video URL coverage
- Priority ordering HLS > DASH > MP4 > WebM for frontend source selection
- 5-minute cache on extract endpoint to reduce upstream load
- Empty sources array (not error) when no video found to distinguish from fetch failures
- HLS.js loaded from jsDelivr CDN to avoid bundling complexity
- Extraction runs async after card render -- progressive enhancement with shadow DOM sandbox fallback
- DASH sources fall back to shadow DOM sandbox (dash.js too heavy for current scope)
- Silent console.log on extraction failure -- no user-facing errors for extraction issues
- 50+ ad/tracker domains in blocklist with parent-domain walk-up matching
- Inline scripts kept for video players; blocked scripts removed by domain
- CSP allows img/media/connect broadly since video sources come from arbitrary origins
- Non-HTML sub-resources proxied as-is with CSP headers
- Closed shadow DOM mode prevents external JS from accessing shadow root
- Script element created via createElement for execution in shadow DOM (innerHTML scripts don't execute)
- Direct link fallback when sandbox proxy fetch fails rather than broken state
Pending Todos
None yet.
Blockers/Concerns
None yet.
Session Continuity
Last session: 2026-02-17 Stopped at: Completed 05-02-PLAN.md (frontend shadow DOM sandbox) -- ALL PHASES COMPLETE Resume file: None