- Add missing snapshot-differ.test.ts to npm test script
- Fix path traversal vulnerability in agent-mail.ts with message ID validation
- Fix readLastTouchedVersion to log errors instead of silently swallowing them
- Sanitize log statements to not leak full paths
- Add projectRoot validation to all API routes
- Fix activity persistence write race conditions with promise chaining
Co-authored-by: openhands <openhands@all-hands.dev>
We moved from ad-hoc task claims to a strictly defined 'Skill' system.
Triumphs:
- Implemented the 'beadboard-driver' skill, which encodes our project-specific coordination protocols (claim, reservation, handoff).
- This ensures that any AI operative (or human supervisor) can participate in the project lifecycle using a unified CLI-driven state machine.
- Decoupled high-level mission logic from low-level file mutations, allowing for easier agent skill composition in the future.
Raw Honest Moment:
Initially, we were just 'winging it' with manual status updates. Formalizing this into a skill was a necessary step to ensure our collaboration is repeatable and resilient to agent context swaps.
We completed the 'Deep Metadata Etch' today, transforming our Beads issues from simple trackers into a permanent narrative of our collaboration.
Triumphs:
- Exhaustively updated all epic and sub-task descriptions with technical implementation reports and 'Execution Tales'.
- Finalized the 'bb' agent CLI skill (bb.ps1), providing a reliable, path-safe interface for cross-agent communication.
- Published ADR-001 and RFC-001 to document our coordination protocols.
- Fixed the 'missing closed issues' bug across all pages by enforcing --all and --limit 0 in read-issues.ts.
Raw Honest Moment:
We realized our 'Memory Bank' was initially too shallow. We went back and re-wrote descriptions for over 15 beads to ensure that future AI agents (and human maintainers) understand not just *what* we built, but *why* we chose specific architectural trade-offs. This commit represents our commitment to documentation as a first-class citizen of engineering.
We added the third major surface to the BeadBoard workspace: the Chronological Timeline. This provides the 'Audit' layer of our operational hierarchy.
Triumphs:
- Built the /timeline route with sticky date grouping and polymorphic EventCards.
- Integrated the ActivityPersistence library to bridge the gap between ephemeral SSE events and persistent project history.
- Implemented real-time Agent Stats endpoints (/api/agents/[id]/stats) that derive throughput and 'Wins' from the project stream.
Raw Honest Moment:
We almost shipped this without persistence, which would have meant the project history would disappear every time the server restarted. Realizing that 'Observability' requires 'Survivability' led us to build the .beadboard/activity.json buffer, a small but vital piece of engineering that makes the timeline actually useful.
This is our biggest UX pivot of the project. We abandoned the 'Page' model for a 'Command Workspace'.
Triumphs:
- Reclaimed 40% of previously wasted screen real-estate by moving to an auto-filling multi-column grid matrix.
- Built the 'Command Deck'—a high-density header that provides real-time agent presence monitoring at a glance.
- Implemented 'Social Post' cards that map technical protocols to human verbs (e.g., 'Falcon passed mission to Operative-B'), making the audit trail readable for humans.
- Engineered 'Silent Refresh' logic: the feed now appends new activity and comments smoothly without disruptive UI resets or scroll jumps.
Raw Honest Moment:
The original card-based social feed was a failure. It was beautiful in isolation but useless for actual supervision. We had to be honest about the horizontal bloat and rebuild the entire layout foundation from scratch using rem-based fluid units to satisfy the 'War Room' requirement.
We resolved a major project fragmentation issue today. The Graph page was technically divergent from the Kanban board, causing P0 'stale data' bugs. We realized that 'Polling' is the enemy of truth in a multi-agent system.
Triumphs:
- Refactored the core SSE transport into a shared useBeadsSubscription hook. Now Kanban, Graph, and Sessions all obey the same lifecycle: Event -> Authority Fetch -> Reconcile.
- Upgraded the Chokidar watcher to monitor the global .beadboard/agent/messages directory, ensuring agent communication arrives instantly in the social feed.
- Forced a watcher version bump to 3 to solve the ghost-listener problem where old watchers were blocking file access during HMR.
Raw Honest Moment:
We spent significant time debugging why 'closed' issues were missing from the UI, only to find we were victims of our own CLI defaults (--limit 50). The fix was simple but humiliating: we just needed to ask for the truth (--all --limit 0).
Today we reached a major architectural conclusion: project history shouldn't be stored, it should be derived. We rejected the overhead of a separate SQLite event store in favor of an O(N) snapshot-diffing engine that computes human-readable narratives directly from the issues.jsonl source of truth.
Key Triumphs:
- Implemented O(N) diffing algorithm in src/lib/snapshot-differ.ts that transforms raw JSONL into 16 distinct social event types.
- Engineered a file-based persistence layer (src/lib/activity-persistence.ts) to solve the 'Next.js HMR Wiped My Memory' bug, ensuring project heartbeat survives server restarts.
- Developed the agent-session data model that unifies Beads, Activity, and Cross-Agent Mail into a single 'Mission' context.
Raw Honest Moment:
We struggled for over an hour with 'missing history' before realizing that development-mode reloads were purging our in-memory buffers. The shift to a file-backed ring buffer was a reactive pivot that became a core project strength.
- Move EpicChipStrip to shared components
- Use EpicChipStrip in kanban controls (full width)
- Add 'All Epics' option to show all tasks
- Filter closed epics from selector when 'Show closed' is unchecked
- Update imports in dependency-graph-page.tsx
- Add epicId filter to KanbanFilterOptions
- Filter issues by parent epic when epicId is set
- Add epic dropdown to kanban controls with title-first format
- Pass epics list from kanban page to controls
Core infrastructure: New modules for project scanning, registry management, filesystem watching, and real-time event bus with SSE support
Graph visualization: Complete dependency graph analysis system with layout algorithms, cycle detection, and blocker chain analysis
Issue mutations: Full mutation operation support (create, update, close, reopen, comment) with validation and error classification
Kanban enhancements: Refactored status model with execution checklist, blocked-by tree building, and actionable task identification
Issue editing: New draft editing module with field-level validation and change tracking
BD CLI bridge: Command execution wrapper with timeout support and structured error handling
Multi-project support: Project scope resolution for single vs. aggregate modes with registry-based project management
API endpoints: Complete REST API for projects, mutations, scanning, and real-time events
UI components: New dependency graph page, task card grid, enhanced kanban detail panel, and project scope controls
Styling: Comprehensive design system overhaul with Tailwind CSS v4, Google Fonts integration, and graph visualization styles
Parser improvements: Enhanced dependency parsing with schema flexibility (depends_on_id support, parent-child normalization)
Resilience: File read retry utility for handling transient filesystem errors
Comprehensive test coverage: 30+ new test suites covering all major modules and API routes
- feat(kanban): Add progressive disclosure to task details drawer
- feat(kanban): Fix title layout on mobile (remove flex-row constraint)
- feat(kanban): Add bead count and metadata to epics
- style(globals): Add status color tokens and refined scrollbars
- deps: Add dagre for true DAG layout in graph view
- chore: Update capture scripts