- Removed broken LaunchSwarmDialog (formula-based) from TopBar/LeftPanel - All Rocket buttons (TopBar, LeftPanel, DAG nodes, social cards) now open AssignmentPanel (archetype-based) which actually works - Every Rocket clears taskId first so assignMode && !taskId condition passes - Conversation button priority: taskId always shows conversation, not assign panel - Added TelemetryStrip: minimized right sidebar with status dots when non-telemetry panel (conversation/assignment) is active - Live feed has minimize button → restores last taskId or assignMode - DAG nodes: Signal icon → restores telemetry feed - Social button on DAG nodes: single router.push to avoid race (setView + setTaskId) - Fixed social card message button: opens right panel with drawer:closed (no popup) Co-Authored-By: Oz <oz-agent@warp.dev>
2.5 KiB
2.5 KiB
Next Session Prompt: BeadBoard View Strategy + Assign Everywhere
You are continuing work on /beadboard.
Product framing
BeadBoard is a multi-agent swarm coordination and communication system built on Beads.
DAG/topology, project scope switching, and command-feed views exist to improve swarm coordination outcomes.
Immediate goal
Clarify the product-level difference between:
Socialview, andGraphview ->Taskssubtab
Then implement Assign controls consistently across all relevant views/pages.
Why this matters
If Social and Graph/Tasks do the same job, the UX is ambiguous and hard to maintain.
If Assign exists in only one place, operator workflows are fragmented.
Required questions to answer first
- What is the unique purpose of Social view?
- What is the unique purpose of Graph/Tasks subtab?
- Which interactions belong only in one of them?
- Which interactions must be shared?
- Should Social be renamed/reframed (for example toward “Swim” / “Command Feed”)?
Write this as a short decision note before coding.
Implementation target
Add an Assign action to all major operational surfaces (not only Graph).
Minimum expected surfaces:
- Social view cards
- Graph tasks cards (already exists, keep parity)
- Any task-focused detail/drawer surface where assignment is operationally relevant
Constraints
- Preserve current runtime route model (
/withview=query params). - Keep claims and behavior aligned to actual shipped code.
- Reuse existing assignment logic/components; avoid duplicate one-off implementations.
- Keep diffs scoped and maintainable.
Deliverables
- Decision note: “Social vs Graph/Tasks” (clear, concise, actionable).
- Code changes implementing Assign parity across views.
- README touch-up only if wording must change after decisions.
- Evidence from verification gates:
npm run typechecknpm run lintnpm run test
Suggested execution order
- Audit current assign entry points/components.
- Define shared assignment UI contract (props/events/state).
- Implement Social + detail/drawer assignment affordance(s).
- Normalize labels/tooltips/copy for consistency.
- Run full verification gates.
- Summarize behavior changes and unresolved UX questions.
Completion criteria
- Assign is discoverable and usable from every major task-operating surface.
- Social and Graph/Tasks have clearly distinct roles in both UX and docs.
- No regressions in typecheck/lint/tests.